Hi all, maybe this is not too related to coding. I’d need to find out what kind of texture size (width x height) a certain software uses. Is there a tool for retrieve this information? Maybe even the width and height set by glTexSubImage2D.
Thanks in advance bye
Any OpenGL logging tool can do that. Most known are
glslDevil is a free OpenGL logging tool. Quite nice.
http://www.vis.uni-stuttgart.de/glsldevil/