Angle in Degree to Euler Angle

I have my ZYX rotation in axis angle ( 0 ~ 360 ) coming from Blender, Im using Bullet Physics and Bullet require that the angles are in euler (setEuler) how can I do the convertion between the two types?

Tks in advance

no need to cross post.
http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=showflat&Number=229530#Post229530

http://www.opengl.org/discussion_boards/…true#Post229534