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Thread: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

  1. #491
    Senior Member OpenGL Pro
    Join Date
    Sep 2004
    Location
    Prombaatu
    Posts
    1,386

    Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    Oh yeah, that's much better. Driver installation using YaST2 is downright painless

  2. #492
    Junior Member Newbie
    Join Date
    Mar 2009
    Posts
    4

    Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    The bottom line is that the program I've been writing, in hopes of commercial release, for over a year and a half doesn't display correctly on my Vista machine even with Aero off/full screen/ and the most recent driver for my graphics card. It displayed fine on XP but does a weird clipping thing on Vista.
    I've read in a lot of forums that people think there should be a lawsuit. If anyone actually knows of a class action lawsuit regarding OpenGL not running properly on Vista, please let me know as I would like to be compensated for my losses but can;t afford to hire a lawyer by myself.

  3. #493
    Member Regular Contributor
    Join Date
    Apr 2006
    Location
    Irvine CA
    Posts
    299

    Re: Call to Action: Ensure that OpenGL remains a first class API under Windows Vista

    The developer relations department of your GPU vendor is probably a more logical first stop.

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