Has anyone created a GLSL tutorial? I'm sure I'm not the only one that's running into issues. The tutorial could list a number of FAQs (e.g. vendor specific driver issues, extension issues, compiler issues, etc.). It could start out with a "Hello World" example and build from there. The example, ogl2example.c, at www.3dlabs.com doesn't include a Visual C++ 6.0 project (nor Linux makefile). I've not been able to get it to compile trying to build one myself referencing ogl2example.vcproj.
Tutorials have been done very nicely for Cg -- with numerous examples. And, being an experienced Cg programmer makes it a bit frustrating to be dealing with configuration issues due to GLSL. ... just trying to get over the hump here
Much thanks for any help!