Shadows with GLSL

I wonder how you make shadows with GLSL. I am using RenderMonkey 1.6 to code shaders. Later I will use the shadows shader in VRML/X3D. Do someone have a exampel or a solution how I can make shadows(maps) in GLSL.

:slight_smile:

A few examples:
http://www.humus.ca/index.php?page=3D&ID=54
http://www.humus.ca/index.php?page=3D&ID=49
http://www.humus.ca/index.php?page=3D&ID=38

You dont have any examples written in GLSL?

like this one ?
http://www.humus.ca/index.php?page=3D&ID=51

Just browse his website.

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