Nvidia GLSL: writing program assembly in Linux?

I was wondering if it is possible to have GLSL programs get their compiled assembler sources written to disk in Linux, similar to the way it is done in windows. I am using driver version 66.29. I did a “strings libGLcore.so | grep -i assembly” and the output produced a string “WriteProgramObjectAssembly”. To me this suggests the functionality may very well exist in the Linux drivers. I’ve tried searching nvidia’s developer site and google with no luck. It seems that if the feature is there, it hasn’t been documented officially by nvidia. Does anyone have any ideas?

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