I'm searching for a new book convering advanced shading techniques. I found the following books covering this topic:
Gpu Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics
Direct3D Shaderx: Vertex & Pixel Shader Tips and Techniques
Shaderx2: Shader Programming Tips and Tricks with DirectX 9.0
What do you think about these books? Are they recommendable?
Thanks a lot