Exist OpenGL [ES] implementations that have extensions such as raytracing and/or radiosity support and that can run on a pocket pc ?
I search something such as OpenRT (but adapted for run into a palm or a pocket pc), but when raytracing/radiosity can be used for some specifics paths (cf. for handle reflexive et refractive surfaces), but not systematicaly on the whole scene (where no reflexive/refractive surfaces can be more speedly rasterised by a standard opengl implementation).
@+
cyclone