best 3d math library
can anyone suggest the best or most popluar 3d math library to use with c++. It should support vectors, matrices, quatnions etc.
I know there are various ones around, is there one that stands out as the most comprehensive, or most popular. Iwould like to standardise my code as much as possible to what other people use
I use borland builder c++ 6 compiler
thanks any advice
Re: best 3d math library
if you're already a math guru, then writing a vector/matrix library will be no trouble for you.
If you're not, then writing a vector/matrix library will be an invaluable exercise. It's extemely important to understand all the math stuff. There's material a' plenty on the net relating to linear algebra, most with source code. I suggest you study up on this stuff, and then roll your own.