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Thread: Anybody use SDL?

  1. #1
    Junior Member Regular Contributor
    Join Date
    Nov 2000
    los angeles

    Anybody use SDL?

    I'm curious if anybody here has used it and how they would compare it to GLUT and/or openAL.

  2. #2

    Re: Anybody use SDL?

    I want to, but I've never been able to write a working event-loop. From the looks of it, it's a *much* more powerful development tool than GLUT, although as a RAD tool it is inadequate.

    Wow--cross-platform **STEREO** sound!! Fullscreen OpenGL support! (Even on MacOS X!) If I had written TInvaders in SDL/GL instead of GLUT/GL, there would already be a Windows binary. Curse the event loop!

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