I’m a begginer to opengl. I want to compile and run sample code on my machine. (I have 2 machines one had GeForce 4 MX and other got Sis 6326 ).
Is it possible to me to run opengl on my machines?
Tell me how to compile folowing code and runit Or send me a
Makefile
.
#include <GL/gl.h>
#include <GL/glut.h>
void display(void)
{
/* clear all pixels /
glClear (GL_COLOR_BUFFER_BIT);
/ draw white polygon (rectangle) with corners at
- (0.25, 0.25, 0.0) and (0.75, 0.75, 0.0)
OpenGL Programming Guide (Addison-Wesley Publishing Company)
http://heron.cc.ukans.edu/ebt-bin/nph-dweb/dyna…G/@Generic__BookTextView/622;cs=fullhtml;pt=532 (10 of 16) [4/28/2000 9:44:16 PM]
/
glColor3f (1.0, 1.0, 1.0);
glBegin(GL_POLYGON);
glVertex3f (0.25, 0.25, 0.0);
glVertex3f (0.75, 0.25, 0.0);
glVertex3f (0.75, 0.75, 0.0);
glVertex3f (0.25, 0.75, 0.0);
glEnd();
/ don’t wait! - start processing buffered OpenGL routines
/
glFlush ();
}
void init (void)
{
/ select clearing (background) color /
glClearColor (0.0, 0.0, 0.0, 0.0);
/ initialize viewing values /
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0);
}
/ - Declare initial window size, position, and display mode
- (single buffer and RGBA). Open window with “hello”
- in its title bar. Call initialization routines.
- Register callback function to display graphics.
- Enter main loop and process events.
/
int main(int argc, char* argv)
{
glutInit(&argc, argv);
glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
glutInitWindowSize (250, 250);
glutInitWindowPosition (100, 100);
glutCreateWindow (“hello”);
init ();
glutDisplayFunc(display);
glutMainLoop();
return 0; /* ISO C requires main to return int. */
}