>Like if you just wanted to render full screen. Is this possible? Are drivers with HW acceleration available?
Yes. But you do not need use X/fullscreen(DGA/DRI) functions directly
You can use SDL ( http://www.libsdl.org/ )
…
SDL_Surface *screen;
SDL_Init(SDL_INIT_VIDEO);
screen = SDL_SetVideoMode(1024, 768, 16, SDL_OPENGL|SDL_FULLSCREEN); //simple,portable…
…
or glut
…
glutGameModeString(“640x480:16@60”); //it do not work on my Voodoo3/X4 (hmm?)
glutEnterGameMode();
…
why not x? Seems very wasteful to need a windowing system with as much stuff as X to play a game… Especially on a platform where you have lots of control (unlike win32)…
Anyway, its seems to be the only video drivers for linux (other than Xfree86) are ggi or kgi.
Has anyone here wrote an openGL program that renders to ggi (or any other alternative)? I could barely find any docs on their site.
thanks…
HW OpenGL present on X only, all other progect died de facto(as i know)
$xinit /usr/games/quake/q3a
i use it to run q3a on 32Mb: no window manadger, no multiple virtual screens, no … - core X only(1.5Mb),- support 2 api for set free part of this memory? hmm…