hi,
*** project
myOS - Miniature, Linux based OpenGL development system without X
It is bare bones Linux system, stripped down of everything, but core necessary files to compile and run OpenGL/C code. It has simplified directory structure and cleaned up internal cross referencing.
There is complete OpenGL Red Book together with 45 examples converted to use Scitech’s drivers. Examples are organized to follow chapters and are ready to compile and run, they look very much like their GLUT version in Red Book. This little collection is really all one needs to learn OpenGL. In fact the whole system being very bare bones and really simple can be used as learning tool to teach Linux basics and C/OpenGL programming…
http://one.xthost.info/zelko/opengl.html
there are more OpenGL related downloads on that page
*** questions
1.)
can you help me figure out,
how come no one uses Scitech to do “Linux without X” even tho they are clean, working solution?
2.)
i could not figure out ‘Mesa minixgl’, dont even know what exactly and where is the source code for it, i tried GGI, directFB and looked into other “without X” projects, but they so much trouble to compile, have dependencies that i want to get rid of, hard to isolate, clean or are simply too big. since all the ‘Linux without X’ drivers are based on Mesa anyway, i assume minixgl might be most simplistic and smallest, therefore best solution for me, so:
is minixgl active?
can someone point out if there is nice simple link that will download all necessary source of minixgl in ONE file?
cheers,
zelko