JPEGLIB

My engine needs to be able to read JPEG files the best LIB ive found for this is the JPEGLIB. I was wondering if anyone knew of a site that has a good example of using JPEGLIB to draw the image on a square/cube in OpenGL and maybe has a tutorial explaining it.

Thanks
Nuke

http://www.the-labs.com/JPEG/libjpeg.html

Thanks for the link it was very usefull but im still having some problems, I was wondering if you could help out.

g++ gives me this when I compile

/usr/include/jpeglib.h:719: ‘size_t’ is used as a type, but is not defined as a
type.
/usr/include/jpeglib.h:731: ‘size_t’ is used as a type, but is not defined as a
type.
/usr/include/jpeglib.h:763: type specifier omitted for parameter size_t' /usr/include/jpeglib.h:763: parse error before )’ token
/usr/include/jpeglib.h:765: type specifier omitted for parameter size_t' /usr/include/jpeglib.h:765: parse error before )’ token
/usr/include/jpeglib.h:905: type specifier omitted for parameter size_t' /usr/include/jpeglib.h:905: parse error before )’ token
/usr/include/jpeglib.h:907: type specifier omitted for parameter size_t' /usr/include/jpeglib.h:907: parse error before )’ token
/usr/include/jpeglib.h:914: type specifier omitted for parameter FILE' /usr/include/jpeglib.h:914: parse error before ’ token
/usr/include/jpeglib.h:915: type specifier omitted for parameter FILE' /usr/include/jpeglib.h:915: parse error before
’ token

Any idea what thats all about?

Also Im not sure Im loading the file correctly. I think i screwed up jpeg_read_scanlines, the docs didnt really cover how to turn this into something OGL could read. Also the docs said to delete the jpeg header with jpeg_destory_decompress but its undefined. Can you take a look at the code please and tell me if anything is wrong?

unsigned long x;
unsigned long y;
char* data;

bool LoadJPEG(char* FileName, bool Fast)
{
FILE* file = fopen(FileName, “rb”); //open the file
struct jpeg_decompress_struct info; //the jpeg decompress info
struct jpeg_error_mgr err; //the error handler

info.err = jpeg_std_error(&err);     //tell the jpeg decompression handler to send the errors to err
jpeg_create_decompress(&info);       //sets info to all the default stuff

//if the jpeg file didnt load exit
if(!file)
{
  fprintf(stderr, "Error reading JPEG file %s!!!", FileName);
  return false;
}

jpeg_stdio_src(&info, &file);    //tell the jpeg lib the file we'er reading

jpeg_read_header(&info, TRUE);   //tell it to start reading it

//if it wants to be read fast or not
if(Fast)
{
  info.do_fancy_upsampling = FALSE;
}

jpeg_start_decompress(&info);    //decompress the file

//set the x and y
x = info.output_width;
y = info.output_height;

//get the size of the file
unsigned long size = x * y * 3;

data = (char*)malloc(size);      //setup data for the data its going to be handling

//read the scan lines
jpeg_read_scanlines(&info, (JSAMPROW*)data, size);

jpeg_finish_decompress(&info);   //finish decompressing this file

fclose(file);                    //close the file

//jpeg_destory_decompress(&info);  //free info's mem space

return true;

}

Thanks for your help!!!

Nuke

[This message has been edited by nukem (edited 04-30-2003).]

From the link given above…

Applications using the JPEG library should include the header file jpeglib.h to obtain declarations of data types and routines. Before including jpeglib.h, include system headers that define at least the typedefs FILE and size_t. On ANSI-conforming systems, including <stdio.h> is sufficient; on older Unix systems, you may need <sys/types.h> to define size_t.

Perhaps that’s your problem?

Have you tried looking at OpenIL?

OpenIL is called DevIL now. And that´s really a helpful lib:
http://openil.sourceforge.net/

Jan.

That error is because it is looking for the header in a linux (unix) file system…
Put the headers wherever you want, and make sure you have the right path for the header in your include statements…

Well, I am not sure if you are using linux already, since you are using g++. But is just an assumption.

[This message has been edited by mancha (edited 05-01-2003).]

[This message has been edited by mancha (edited 05-01-2003).]

I moved the #include <jpeglib.h> and #include <jerror.h> to the bottom of my header list and it cleared that up. I forgot about the order. Im still getting a segment fault when I run. I think its because of the way I use jpeg_read_scanline if anyone could help me with that it would be great.

OpenIL seems like a good thing to use I might goto if I cannt get this to work. I just want to see if I can get this working.

Thanks
Nuke

Ok I got it to work

Thanks for your help!!!

bool LoadJPEG(char* FileName, bool Fast)
{
FILE* file = fopen(FileName, “rb”); //open the file
struct jpeg_decompress_struct info; //the jpeg decompress info
struct jpeg_error_mgr err; //the error handler

info.err = jpeg_std_error(&err);     //tell the jpeg decompression handler to send the errors to err
jpeg_create_decompress(&info);       //sets info to all the default stuff

//if the jpeg file didnt load exit
if(!file)
{
  fprintf(stderr, "Error reading JPEG file %s!!!", FileName);
  return false;
}

jpeg_stdio_src(&info, file);    //tell the jpeg lib the file we'er reading

jpeg_read_header(&info, TRUE);   //tell it to start reading it

//if it wants to be read fast or not
if(Fast)
{
  info.do_fancy_upsampling = FALSE;
}

jpeg_start_decompress(&info);    //decompress the file

//set the x and y
x = info.output_width;
y = info.output_height;

size = x * y * 3;

data = new BYTE[size];      //setup data for the data its going to be handling

//read the scan lines
BYTE* p1 = data;
BYTE** p2 = &p1;
int numlines = 0;

while(info.output_scanline < info.output_height)
{
  numlines = jpeg_read_scanlines(&info, p2, 1);
  *p2 += numlines * 3 * info.output_width;
}

jpeg_finish_decompress(&info);   //finish decompressing this file

fclose(file);                    //close the file

return true;

}