every time i run an opengl application ( not important what one ) it takes me away bout 20mb ram… no problem so far… but when i close the program it just gives 16mb ram free again, so i’m loosing every time i run an opengl application 4mb ( 3.8 for more info )
i thought its my app… but it isnt… ( even q3 looses this damn 3.8… )
i thought it is the driver… but not important wich one i install ( official det3 or even 11.01… ), no difference…
i thought it whas some setting in the driver, so i dis/enabled everything i got there in the driver settings… no difference
so, what is left is the win2k, cause on win98 i hadn’t the problem…
its terrible somehow to work with it… cause when i code, i recompile and start my program bout every minute… and even if i have 1024mb free virtual ram… when i have filled up my real ram ( 128mb, 65 filled after booting… ), i have to reboot cause nothing works anymore…
you can calculate yourself how much i have to reboot…
i’m happy for every idea to stopp the bug…