Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Results 1 to 3 of 3

Thread: wglUseFontBitmapsW etc.

  1. #1
    Junior Member Newbie
    Join Date
    Sep 2006
    Location
    Germany
    Posts
    5

    wglUseFontBitmapsW etc.

    How can i draw Unicode-Text (as UTF-8 std::string or UTF-16 std::wstring) with glPrint() or other methods to draw text within OpenGL-Funktions.

    Most of the time i want to display european font´s like the Euro-Symbol, Umlaute, and french or spain accent´s. But it doesn´t bother if i can show a japanese Yen symbol either ;-).

    Any tip, example or link will be fine.


    Thanks in advance,

    Howie

  2. #2
    Super Moderator OpenGL Lord
    Join Date
    Dec 2003
    Location
    Grenoble - France
    Posts
    5,575

    Re: wglUseFontBitmapsW etc.


  3. #3
    Junior Member Newbie
    Join Date
    Sep 2006
    Location
    Germany
    Posts
    5

    Re: wglUseFontBitmapsW etc.

    Thanks ZbuffeR

    i will try it.

    Howie

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •