I just downloaded the stanford shader engine distribution. The scene viewer works fine (and rocks!), but I can’t get the provided libpshade static library to work. It SEGFAULT while attempting to read memory at address 0x1
Any Stanford guy here ?
Anyone would succesfully built the “simple” example app ?
Well, unfortunately, they seem to be linking against a different version of Mesa than I have, and they don’t give out source, so, I can’t run these things at all.