This is not strictly an OpenGL question. Nor, is it a specific request for code, though if code is available that would be great. That said, I would like to use OpenGL for the solution.
I have an image with accompanying xy coordinates (of a moving mouse) stamped every Z milliseconds. This includes when the mouse is idle. What I’d like to do is make a nice 3D picture of this information superimposed on the image. The difficulty (for me) is that the coordinates do not cover the entire surface.
This is all intended as eye-candy for a research project that I’ve just begun. Any suggestions on how to approach this problem would be much appreciated.
Thanks.