Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Page 1 of 2 12 LastLast
Results 1 to 10 of 20

Thread: Cat 3.8s fix window resize crash

  1. #1
    Junior Member Regular Contributor
    Join Date
    Jun 2003
    Location
    Virginia
    Posts
    212

    Cat 3.8s fix window resize crash

    My app which loaded thousands of display lists would crash on a window resize (inside ATi's driver.) No longer exhibits this behavior.

    If you don't feel this isn't appropriate for the forum, just let me know. I find these types of threads helpful, as I often encounter annoying small bugs, but don't post them.

  2. #2
    Senior Member OpenGL Pro sqrt[-1]'s Avatar
    Join Date
    Jun 2002
    Location
    Australia
    Posts
    1,000

    Re: Cat 3.8s fix window resize crash

    I have to agree, the 3.8's have fixed a lot of my bugs and performance problems. (esp. with vertex program generic attributes)

    I also like the "SmartShader" effects you can apply to OpenGL apps. Go View Settings advanced->3D->Select OpenGL->Click custom->Smart shader effects.

    I like "Sketch" and "classic"..

  3. #3
    Senior Member OpenGL Pro
    Join Date
    Feb 2001
    Location
    Switzerland
    Posts
    1,594

    Re: Cat 3.8s fix window resize crash

    i was never able to run the hdri realtime demo in dx9 wich looks so nice, on my very own hw configuration. the mainboard is just..... no comment. i can run it everywhere else with my card, just not in my own pc.. hehe

    it always crashed to freeze so it was THE test to the new savetyguard ati built around it, to prevent bluescreens in such cases. and yeah, it worked, reset to desktop, and wanted to mail the report..

    then i got a blackscreen. and my pc hasn't showed up to do any task since then.. after a while i reset, and watched into outlook. there was no sent mail.. so i'm not sure now if that worked or not.

    what i know is, that new savety thingy is not yet perfect..

    oh, but, the demo never ran that LONG without crashing the system


    else, great job. you cannot blame ati for that ****ty mainboard it works in all other systems..

    /me waits for his amd64
    http://davepermen.net - if i could stay true to my heart, i would feel totally free

  4. #4
    Member Regular Contributor
    Join Date
    Nov 2000
    Posts
    370

    Re: Cat 3.8s fix window resize crash

    Just what mainboard do you got davepermen
    ?

    I also wonder how they are doing the prevent the BSOD? Some kind of trap calling that catches basic errors? Or do they check each and every command before it reaches the GPU (although this would make me think it would be way too slow)

    I am mainly curious as to the stability of the drivers. As I have said before, ATI + rage 128 left me with a VERY bad taste in my mouth.

  5. #5
    Senior Member OpenGL Guru
    Join Date
    Mar 2001
    Posts
    3,575

    Re: Cat 3.8s fix window resize crash

    ATi's a long way from the Rage 128 days. You don't have to worry about whether or not your card will work. Common problems these days include the odd problem with vertex program generic attributes or the occasional game that exhibits some small visual problem.

    In short, you should not feel afraid picking an ATi card on the basis of their drivers.

  6. #6
    Intern Contributor
    Join Date
    Nov 2002
    Location
    Australia
    Posts
    97

    Re: Cat 3.8s fix window resize crash

    I like that these drivers have glslang support exposed :P

    Playing quake with the green text smartshader is trippy too... kinda hard tho

  7. #7
    Advanced Member Frequent Contributor
    Join Date
    Oct 2001
    Posts
    596

    Re: Cat 3.8s fix window resize crash

    No glSlang, No version 1.4/1.5, no betatest of ARB uber_buffers ( but the ATI_uber_buffers seems to be there, but i have no constants to try it)
    I havent had any real problems with sability before, and i havent tested teh generic attributes yet ( that seems like a good thing).. But why did they waste time on the shader effects, and not on making it with a higher opengl versionnumber?

    They had glslang GL2 in some kind of beta version back in 3.6 drivers, remved that but didnt exposed the newer glslang ARB ( ive seen the calls in the driver, i think they just disable it for release), Giving us the oppertunity to test the API even if the extension still is very buggy should be a good thing. They done that before with VBO, and the implementations of that was pretty much fixes when the drivers that exposed the exstension came out. More of things like that.

  8. #8
    Senior Member OpenGL Guru
    Join Date
    Mar 2001
    Posts
    3,575

    Re: Cat 3.8s fix window resize crash

    I like that these drivers have glslang support exposed
    The ARB extensions for glslang? Why are we only hearing about this now?
    I could have been playing around with its linking facility for the past 4 days.

  9. #9
    Advanced Member Frequent Contributor
    Join Date
    Oct 2001
    Posts
    596

    Re: Cat 3.8s fix window resize crash

    I can find the 'glCompileShaderARB' and similar in the dll, but i cant get a pointer to them via wglGetProcAdress.. sure they are exposed ??

  10. #10
    Senior Member OpenGL Pro
    Join Date
    Feb 2001
    Location
    Switzerland
    Posts
    1,594

    Re: Cat 3.8s fix window resize crash

    it's in the drivers since long, but not exposed, no..

    i have some shuttlemainboard with sis864 or what ever chipset on.. one moment..

    and cheap noname ddr rams, and celeron2gig.. they don't like each other, all of them..

    it was never planned to last that long actually, but i think i can life with it till christmas.. around then, i should be able to get an athlon64 with a shuttle xpc.. hehe
    http://davepermen.net - if i could stay true to my heart, i would feel totally free

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •