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Thread: z-buffer from anywhere in space

  1. #1
    Junior Member Newbie
    Join Date
    Sep 2000
    Location
    Germany
    Posts
    3

    z-buffer from anywhere in space

    Hi,
    after DirectX i want to start with OpenGl, i have the problem to generate the z-buffer-information from anywhere in space in any direction i want- note its not the camera.
    For the camera I need the (a) z-buffer too.
    If you can help me.
    Henning

  2. #2
    Advanced Member Frequent Contributor
    Join Date
    Apr 2000
    Location
    Adelaide, South Australia, Australia
    Posts
    765

    Re: z-buffer from anywhere in space

    render the view from the POV of the z-buffer you want. you ARE allowed to move cameras around the place for a given frame, you know =))

    cheers,
    John

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