raster feedback

Hello

I have noticed that feedback buffer return raster values in window coordinates of polygon. Is it possible to obtain non raster vertex data ???

best regards
Marcin

Originally posted by krol:
[b]
Is it possible to obtain non raster vertex data ???

best regards
Marcin[/b]

Hi

yes it is, you can get the colors and the texture coordinates for the first texture unit by selceting correct arguments for the glFeedbackBuffer(…) call

Bye
ScottManDeath