MultiTexturing

Where can i find header files for Visual C++ 6.0 that include functions like:
glActiveTextureARB()

??

For example here: http://oss.sgi.com/projects/ogl-sample/registry/

Note that it’s not enough to just have the header file to use these functions. You need to get the procedure addresses using wglGetProcAddress. You can get a useful lib here that does that for you (and also includes an extension header file): http://www.uni-karlsruhe.de/~uli2/

Thanks