In the display properties for my GeForce 256 under the OpenGL section, there is an option for antialiasing.
I turn it on and nothing appears to happen.
Do I need to restart?
What sort of anti-aliasing does it do? multi-sample or super sample?
Does it actually do anything at all?
Does any body have a good example that will demonstrate it working so I can actually see what it does?
thanks
Lee