OK, here is the case:
I am currently using the OpenInventor libraries for C++, and i want to draw a scene where something happens, e.g. a person walking.
I know that it takes 1 second for a person to take a step forward, because i have coordinate files that tell me the exact position of the limbs at which times. The coordinates are stored on a fileformat which i read into C++ and convert into translations on the person, using the Inventor libraries.
THe problem is the following; i do not want the scene to be rendered too fast. it is important that when i render, it takes exactly one second for the person to take that step.
I want the highest framerate possible at all times in the animation. How do i find out how many fps i can get at a particular state of the scene? Given ofc. the resolution an color depth of the scene to be rendered.
God, this is confusing. I’m not even sure that i understood what i just wrote here Some help or hints to how i can do this would be greatly appreciated;)
- hulapupp