wrl or 3ds to opengl code

call me lazy if you want but is there a library or something which converts a 3ds or vrml (wrl) file to opengl code?

Or does someone know of a text parser which reads in vertex and face information for these files?

I could write one but why re-invent the wheel?

thanks!

David

http://www.xdsoft.com/explorer/

I have written a simplistic wrl2opengl if you want the code.,…

gav

Just use view3ds, it works great.

Originally posted by Gavin:
[b]I have written a simplistic wrl2opengl if you want the code.,…

gav[/b]

hi,

i’m fully interested with a VRML parser code!!