MFC and OpenGL

Hello,
I have never used OpenGl before
I want to display surface texture using OpenGL.
To be specific I have written a code which gives me the x,y,z values for a surface.
Now I want to display this surface texture using OpenGL.
Can anybody explain me the steps and how should I go about doing it…

Thanks,
aus

The best place to start is nehe.gamedev.net lot’s of examples on how to use openGL.

Originally posted by aus79er:
[b]Hello,
I have never used OpenGl before
I want to display surface texture using OpenGL.
To be specific I have written a code which gives me the x,y,z values for a surface.
Now I want to display this surface texture using OpenGL.
Can anybody explain me the steps and how should I go about doing it…

Thanks,
aus[/b]

A good place to learn openGL is: http://nehe.gamedev.net/
There are a number of tutorials, all explained thoroughly. A few of the tutorials deal with textures and such also.
Good luck!