LIGHT MAPS

anybody knows where can i find some interesting examples and explanations on making lightmaps?

thanks a lot to everybody who can tell me this…

hmmm… first you need multitexturing…
then you have the choise…
you can draw the lightmap for every surface yourself or you are searching for “raycasting” in the net…
with raycasting you are sending rays from an lightsource through your world and save the collision produkt as lightmap…

hope it helps

Try http://www.flipcode.com/tutorials/tut_lightmaps.shtml
Another a bit advanced : http://www.flipcode.com/tutorials/tut_advlightmaps.shtml
Anytime you`re looking for something on the net try www.google.com. It always finds many links that are on the net.