How can I get a vertex(x,y,z) coordinate in the screen space(x1,y1) after rotate, transform and projection? Can I get it from
opengl directly?
gluproject
Thank you very much!!!
How can I get a vertex(x,y,z) coordinate in the screen space(x1,y1) after rotate, transform and projection? Can I get it from
opengl directly?
gluproject
Thank you very much!!!