HI, I’ve got some problems getting an Lenseflare on my screen.
The way I do it:
x,y,z is lightposition
gluProtect(…);
gl…(Ortho);
glEnable(GL_BLEND);
Draw Texture there
This should work , or not ?
Well I can’t see my Lensflare.
Is the way I’m doing it right ??
Thanks anyway, stryx