I am having some rendering problems with using the screen saver library and all. I am using the functions ScreenSaverProc, ScreenSaverDialogProc...etc as required by the Headerfile. However when I display Cubes and other polygons certain sides are missing when displayed. And just to test to see if all of my TexCoord and Vertetx were correct I displayed just the bottom of a cube and rotated it on the x-axis, but only ONE side would be visible, and when it flipped over to the other side you would not see anything until the other side(which could be seen before)was displayed.
I tried the exact same code using a window that I defined my self( Using Windows.h ) and everything worked fine.
What is it that I am doing wrong?
If you need to see some coding examples I will post them.