Texture Environment Setup - tex0.rgb +tex0.alpha*tex1.rgb

Hello;
Can anybody please post me a setup to achieve such configuration? I wanna do that in a single pass, with 2 tex units…
Thanx

Do yourself a huge favor and read this

http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_env_combine.txt

Once you understand this stuff, you’ll be able to create any setup you desire :slight_smile: