Part of the Khronos Group

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Results 1 to 2 of 2

Thread: Does OpenGL need 3D Models?...

  1. #1
    Junior Member Newbie
    Join Date
    Apr 2003

    Does OpenGL need 3D Models?...

    Does OpenGL need premade 3D models? I was woundering becuz' Dark Basic needs them...
    once a guy said, 'You like cheese?' ponder this for a while...

  2. #2
    Intern Contributor
    Join Date
    Apr 2003

    Re: Does OpenGL need 3D Models?...

    Hey there, I used to use DB WAY back when it was a baby, before 3d gamemaker and all that. I even wrote a little animator for making the .X models limbs move and saves the data to reuse it. heh

    You should probably use "premade" models which you can make in a modelling program, and learn how to load them with OpenGL code. There are a BUNCH of tutorials all over, check out Nehe and I think one of them has a model loading demo for you.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts