How to create emboss map?
Of what?
Emboss maps are usually generated using convolution filters.
Try a search for emboss + convolution on the net and you’ll surely find what you’re searching for.
No i didn’t found anything, just some “How to use emboss effect of PSP”
I guess that you want to do emboss bumpmapping? then the map you need is just a grayscaled heightmap… ( and if your card hasn’t all the extention needed, eg. texture env SUBTRACT, you need an inverted version of the same map)
No, i just want to generate the emboss-map.
Anyone?
If you want to create them yourself, you have to learn about convolution filters as someone else said (it’s only way I’ve heard about).
edit: I believe ARB_IMAGING has support for this, so you can find what’s it all about in spec (maybe )
[This message has been edited by t0y (edited 08-30-2002).]
errrmm, forget it, i made it…