Hi to everyone,
in a program I’m writing in windows it would be nice if a second program could change the data of the display of the first one. Imagine writing a small open gl app which rotates a triangle. Can I write another program (a different executable) that will display, say a cube in the window of the first app?
I suppose I would need to know the handle to the Device Context for the first window. Can I associate two rendering context for the same device context?
Thanks in advance.