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Thread: lighting and normals

  1. #1
    Guest

    lighting and normals

    hi, I am having trouble with lighting...

    I have my light as a directional one pointing at 0,-1,0 (directly down) and normals defined as 0,1,0 (directly up), but when i execute the program things in front of the viewer (i can turn the camera) are lit, but things behind i.e. when i turn the camera are not.... can anyone help correct this

  2. #2
    Guest

    Re: lighting and normals

    to give a little more info the light IS being transformed when I move or turn or whatever..

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