photo art

Is it possible to use openGL and Glut to perform surgery on digital photos. How can I load up frame buffers suitable for openGL processing? Is there any sample code which does this or is this new? What I have in mind is deep and goes far beyond simple photo editing. This is art.

Many Thanks
Mark

The primary route to OpenGL maniulation would be to load the images as a texture and then use it as an input to the OpenGL pipeline and/or shaders to perform the manipulation.

Anything less would leave you severely limited.

You need to give more specifics.