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Thread: Normals ?

  1. #1

    Normals ?

    Hello, I've got a question : What are Normals and how are they calculated ? I am a beginner in OpenGL and would be glad to get help from you.

  2. #2

    Re: Normals ?

    Read some of the previous posts on this board...

    Normals are vectors. Generally with face normals you can tell which polygons are front-facing you, and vertex normals have something to do with shading.

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