after I load .bmp files, Head, info, I read .bmp actual definition into array(RGB for each pixel)… However when I debug the program, and look into the content of the array, I see negative Values… I was expecting values between 0 and 255 for each color R,G,B…
However when I post the Texture on the Quad, it is displayed correctly…
I want to create uneven terrain using info from the bitmap. So are the -#'s not the error, I just have to check if its -# then I multiply by -1, to make it positive ???