what is the type and format in gldrawpixels if changing bmp in memory to framebuffer?

what is the type and format in gldrawpixels if changing bmp in memory to framebuffer?

Maybe if we give it an hour you’ll ask the next question! j/k

from memory (and if you look at the spec sheet!) glbyte *bmp_mem;
and r1, g1, b1, r2, g2, b2…
assuming you don’t have alpha etc.
you can set this stuff when you cal ldrawpixels though