text output under win32 (NOT textured)

Ok, I need to output text in the system font, for a business aplication that uses OpenGL. I don’t want to do textured quads, but use something like TextOut from Win32. The problem is that it outputs the text to the front buffer so I get an annoying flicker.
How can I do it?

thanks in advance

You might want to try this

http://nehe.gamedev.net/tutorials/lesson13.asp

you rock… thanks