I recently installed an ASUS A7V880 motherboard and OpenGL games now will start with a black screen, freeze, and shortly thereafter restart my computor.
I have tried reinstalling drivers several different ways, ive tried the video card on another system and there is no problem, not to mention my old gigabyte motherboard worked fine with OpenGL.
Ive also installed and reinstalled the latest VIA 4-1 drivers,
I have also ensured that my AGP apperature size is correct, but the OpenGL diagnostic program im running ( http://www.realtech-vr.com/glview/ ) detects my video card as 256mb when it is a 128mb card.
Is there some motherboard setting i have over looked that could be interfeering with OpenGL and my video card?
parhelia ran both games for me flawlessly with my old motherboard.
and nVidia or ATI might be better for straight up gaming, but the features of the parhelia are uncomparable
surround gamming, seemless streched deskop resolution across 3 screens, my computer isnt only used for gaming, mostly graphic design (and the parhelia tests better than even most new cards for 2d graphics)
at any rate, its not the card thats the problem, i have tested it on 2 seperate systems not including my old system and it works fine on them.
like i said, is there some motherboard setting i might be overlooking that could be interfeering with OpenGL and not D3D?
i sure hope its not a screwed up board (just bought this one)
I see. The settings that can effect a graphics card is the AGP aperature size, sideband addressing, AGP bus speed, concurrency.
“not to mention the human eye cant destuguish much beyond 30 fps anyway, thats the speed theatrical movies are shot at, and tv is only 24fps”
Difference between 30 and 60 is noticeable. If you spin around in your 3D scene, you will see that things look jumpy at 30, even at 60. Beyond 80, it starts looking as fluid as reality itself (if I may say).
Originally posted by HouseOfLies: also, i played through the whole of call of duty on my parhelia with all settings on high with not a one performance issue
I’ll be sure to let all my 3dFX Voodoo (2-3-4) friends know that you want to join their club. :rolleyes:
(30 fps is a long standing myth as Deguy points out. The human eye can distinguish differences in FPS up to around 72. Much beyond that and you’ve just got extra horsepower ready for tommorrow’s games.)
i think ill try the voltage settings someone suggested in those links, hopefully that works out, im past my 30 day return for the mobo so if i want to return it i have to go through the manufacturer (which will be a pain)
also, i was mistaken about the fps thingy, but the point is moot since i rarely clock under 45fps with my card anyway (im confused regarding tom’s results), and like i said, my system is for design, games are an afterthought (but i love em!)
thanks for the suggestions, ill let you know if i get it workin or not
Since you say DX games work fine but GL games don’t, then it sounds more like a software problem.
The matrox drivers are probably screwing up on that mobo. Adjusting voltages won’t help. Contact Matrox (www.matrox.com has a forum).