Mac Voodoo and OpenGL

Anyone know of a solution to the problems with OpenGL v1.2x and the Voodoo 5500 card on the Mac?

I got Star Trek Voyager:EF working by reinstalling the old v1.1 OpenGL AND the old versions of inputsprockets, but it still crashed with an error of type 11…

Any help or suggestions would be appreciated.
Thanks!

beach_buckwheat@yahoo.com