It seems I have the same bloody problem as RIO (see the posting of Feb.9) When I try to run Quake-3 I receive the same message: “Could not load OpenGL subsystem”.
My PC corresponds to the specifications set for Q-3: it is a
-Compaq Deskpro,
-Pentium II, 450 MHz,
-128 Mb RAM,
-Compaq V700 Monitor,
-3D accelerator ATI 3D Rage Pro, 4Mb (Driver v. 5.1.118, 4.00),
-Windows NT 4.0 (Service Pack 6.0 installed).
Well i´m play Quake3 in WinNT and i think the problem is
Originally posted by LG:
-3D accelerator ATI 3D Rage Pro, 4Mb (Driver v. 5.1.118, 4.00),
If you wanna play Q3 you need a 3d Full OpenGL graphic card and perhaps you ATI card isn´t full OpenGL, go to http://www.atitech.com and ask them if your card is full OpenGL, and about your problem with Q3
[This message has been edited by Hec (edited 02-09-2000).]
I just read the Quake 3 fact and this what it says about the rage pro:
“This is an older generation card and may have some minor visual quality issues as a result. The Rage Pro OpenGL sometimes fails to load in high resolution mode if your card doesn’t have a lot of memory. If you get a failure to load Quake3, try setting your desktop in a lower resolution mode”
thanks for the answers, now I know that opengl doesn’t support my display device (it means display adapter?) which is “neo magic magicmedia 256av”, and now? (((
how to install directx6?
how to install a 3d accelerator
I have a laptop, pentium 2, 126 MB of ram
with win 98
I don’t know if this is related, but about 2 weeks ago, my GL stopped working all together. Quake III gave the message about the sub-system too. It also said something about not being able to load a pixel format. I ended up re-formatting and starting over from scratch. That seemed to work, but tonight it stopped working again. This is driving me crazy too. My GL screen-savers work fine, and DirectX works fine, just no games (ie GLQuake, Quake III, Tribes) work now with GL. HELP!!! I have a 400Mhz Celeron running a Diamond Viper V550.