Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Type: Posts; User: MonterMan

Search: Search took 0.00 seconds.

  1. Replies
    2
    Views
    314

    Hi Silence, thanks for your reply. Sorry that I...

    Hi Silence, thanks for your reply. Sorry that I forgot to put a closure to this thread, but I found out that doing a simple blur just tends to blur the edges as well. And when that
    blurred edge is...
  2. Replies
    2
    Views
    314

    SSAO halo artifact induced by blurring

    Hi all:

    I've finished an SSAO pass to add soft shadow to my scene, but problem arises when I try to blur the visibility texture to reduce noise. I've followed John Chapman's tutorial on SSAO and...
Results 1 to 2 of 2