Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Type: Posts; User: mynameisjohn

Search: Search took 0.00 seconds.

  1. Replies
    1
    Views
    385

    Hey all, if anyone cares I found the answer to my...

    Hey all, if anyone cares I found the answer to my question here:
    http://stackoverflow.com/questions/15991599/android-opengl-es-2-0-black-textures/20939919#20939919

    Thanks to Lizzard for the help
  2. Replies
    1
    Views
    385

    OpenGL ES Texturing question

    First off I know this isn't the place to post this, but the opengl es forum seems a bit dead. I'm trying to port some C code to run on an android device, and what I need is to draw a 2-D array of...
  3. Replies
    2
    Views
    496

    Thanks for your response, but I should have been...

    Thanks for your response, but I should have been more clear. I'm trying to optimize a physics simulation my professor showed me where we calculate the voltages in a 2-d field through time, getting a...
  4. Replies
    2
    Views
    496

    Computing Pixel Color via GLSL

    Hi All,

    I've got a program that takes a (screen sized) 2-D float array and uses a color map function to generate an RGBA pixel array. I am drawing the array via glDrawPixels, and it works fine,...
Results 1 to 4 of 4