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Type: Posts; User: H. Guijt

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    Re: OpenGL 3 Updates

    You should consider yourself lucky you get OpenGL3 at all. OpenGL3 should be at the very bottom of their list of priorities. As you're probably aware, very few people actually use OpenGL. Therefore...
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    Re: OpenGL 3 Updates

    Ok, I need to moderate my previous reply a little because I was a bit too harsh. Section E.1 indeed removes a lot of cruft, although maybe not enough.

    I'd like to point out that the specification...
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    Re: OpenGL 3 Updates

    I'm not Tsuraan, but I was under the impression that we would get an API that would be easier to use, easier to write drivers for, and easier to get good performance out of. For all these things it...
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