Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Type: Posts; User: ReturnVoid

Search: Search took 0.00 seconds.

  1. Managed to fix this after some more mucking...

    Managed to fix this after some more mucking around. Posting this here in case anyone else has issue:

    change

    #include <glload/gll.hpp>
    To

    #include <glload/gl_load.h>

    Once you do that it...
  2. Cannot open include file glload/gll.hpp

    I have almost the exact same issue as:
    https://www.opengl.org/discussion_boards/showthread.php/184521-Can-t-build-OpenGL-tutorials

    I've just started out following alfonse guide...
  3. Replies
    1
    Views
    590

    Well managed to mostly sort my problem; ...

    Well managed to mostly sort my problem;

    -aligning textures together properly.
    It's not perfect, but I've had to do something along lines of;


    pImage->fLeft = (((pImage->TileX) *...
  4. Replies
    1
    Views
    590

    Drawing & aligning textures & view

    I need help :(.

    I'm trying to draw multiple textures, align them together & draw a decent view. The textures themselves are like rectangle prism (ie 3D like);
    http://i.imgur.com/y3mM2r8.jpg
    With...
  5. Replies
    5
    Views
    2,221

    I don't know how the code you've posted...

    I don't know how the code you've posted translates into modern OpenGL :confused:.
    I am a beginner. I have searched & read so much, but as per my problem above explains it's not working how I want &...
  6. Replies
    5
    Views
    2,221

    Trying to Pivote/Rotate matrix/view?

    hi,

    Have been trying for a while now to do this, but it doesn't seem to be working as I wish:

    I have the following points (as an example);
    32,-80,150
    -80,32,150
    The lower the z value here...
Results 1 to 6 of 6