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Type: Posts; User: Apollyon

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  1. Thanks for the clarification.

    Thanks for the clarification.
  2. Clipping in case of viewport being larger than the frame buffer

    1. rendering is happening to an FBO and the texture attached to it is 100x100 in size
    2. viewport is set to (0,0,200,200) (i.e. 100px larger than the frame buffer in both dimensions)
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