Part of the Khronos Group

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers


Type: Posts; User: lvick

Search: Search took 0.00 seconds.

  1. Correct you've already explained this. I can...

    Correct you've already explained this.

    I can not thank you enough! There's lots of high level information on all of this but now I really understand the inner workings.
    Long term I think the...
  2. Adjusting vsync through code and general vsync question

    I am working on a system that will involve splitting a world across multiple monitors and trying to sync these monitors up the best I can.

    Since I am only rendering 2d, and since these machines...
Results 1 to 2 of 2