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Type: Posts; User: Atomic_Sheep

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    I think I follow. My needs are quite simple so...

    I think I follow. My needs are quite simple so looks like I can get away with just accumulating the translation vector.

    P.S. Had a think about the earlier stuff... I think I'll go with the fixed...
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    Getting back into it after some time off... ...

    Getting back into it after some time off...

    Still trying to figure out all the earlier stuff, but also wondering:

    What happens with rounding? If you create an object which you then start...
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    This went a bit over my head to be honest. I...

    This went a bit over my head to be honest. I obviously don't have enough pieces to the puzzle to understand what you are saying. Why for example did you mention legacy OpenGL? Is that article that I...
  4. Thread: Blender

    by Atomic_Sheep
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    Thanks, much appreciated.

    Thanks, much appreciated.
  5. Thread: Blender

    by Atomic_Sheep
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    348

    Blender

    Is there any difference between creating a model in blender and using vector graphics?

    I'll be honest, I'm not quite sure what vector graphics are exactly. To me it seems like the result is the...
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    From the link the previous post, can someone...

    From the link the previous post, can someone explain this statement to me?

    "Note that these steps correspond to the order in which you specify the desired transformations in your program, not...
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    Thanks, for anyone who is interested, this thread...

    Thanks, for anyone who is interested, this thread also has a link that talks about "up" vectors and how to play around with views.
    ...
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    Rotate Monitor

    Can't seem to find any info on a situation where you rotate the monitor say 90 degrees. You would obviously have to rotate the viewport by a corresponding 90 degrees. How do I do this?
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    Ah right, thanks for that.

    Ah right, thanks for that.
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    Well, at least now I understand that the blob is...

    Well, at least now I understand that the blob is appropriate behaviour. With a white single pixel box on each corner of the image I get the result as can be seen in the attachment. So obviously, the...
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    Texture Mapping

    Hi,

    I'm trying to map a basic texture of a box to a quad.

    However all I'm seeing is what is in image 1.

    If I draw a dot of 1 pixel size in the image, then I start seeing what is in image 2....
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    Many thanks! EDIT: Having read this: ...

    Many thanks!

    EDIT:

    Having read this:



    I now understand why the information that is generally present in OpenGL guides never really talks about how the GPU talks to the CPU and vice versa....
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    Learning OpenGL

    Hi,

    Where do I learn about OpenGL?

    So far I have found the following sites, but I'm looking for extra reading to this... can anyone recommend other good locations?

    https://learnopengl.com...
  14. Thread: Dimming

    by Atomic_Sheep
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    Dimming

    Hi,

    I'm trying to simulate a dimming effect like you get when you dim your monitor. How do I go about doing this?
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    GLEW License

    Hi Guys,

    I plan on developing software that I will be selling and I don't want to release the source code for it.

    Can someone explain in plain english how the glew library license works?
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    Well it seems I might have been mixing 32 and 64...

    Well it seems I might have been mixing 32 and 64 bit architecture.

    When I tried running the executable, it popped up with 0xc000007b.

    I THINK I have linked the correct libraries now.
    ...
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    Sorry, I meant the first code and the second code...

    Sorry, I meant the first code and the second code compile and the third code doesn't, so by also I meant... as a side note.
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    Glew Breaks my Program

    Hi Guys,

    So I have this code:


    #include "glfw3.h"

    int main()
    {
    GLFWwindow* window;
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    Had a read, couldn't find any information that...

    Had a read, couldn't find any information that works help me sesolve the problem, I've read the theory on display lists before, can't figure out what I'm doing wrong in my case.
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    gllistbase

    Sorry, typing up on phone so bare with me. I created a display list for 10 numbers. If I call the lists one by one, everything as expected appears. If I however try to do gldisplaylists, I get...
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    Yes to all those qs, if you have some info on...

    Yes to all those qs, if you have some info on having all this work with keyboard inputs as well, that would be good. In other words techniques for re-using code in the parts of the program that take...
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    Ray Picking

    Hi guys, I know there's heaps of hits on picking on google but I've got some questions that I've been unable to find answers for so here it goes:

    I'm obviously interested in getting some picking...
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    EDIT: I've got the following code: cText is...

    EDIT:

    I've got the following code:

    cText is defined in header as char *cText;



    cText = new char[2];
    cText = "testing";
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    Hi Guys, figured out what was happening, looks...

    Hi Guys, figured out what was happening, looks like when I call the lists, all it does is draw all the lists one on top of each other. If I call glCallList, everything is working as expected....
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    Did some more experimenting, tried calling...

    Did some more experimenting, tried calling glCallList(list) and it returns exactly what I expect (the correct letter from the correct set), so definitely something wierd happening when I call...
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